Week 12 - Shot05 (v2), Shot06 (v1) & Shot07 (v1) Playblasts.
July 15th, 2006 Ahmad Al-MahirI couldn’t resist tweaking Shot05 a little more before starting on a couple of others this week. Shot06 was supposed to be completed in 1 day and I allocated 3 days for Shot07. I must admit I’m pretty happy with my progress so far even though I know there are a lot of kinks to iron out. I think I’ve settled into my animating groove if there is such a thing. I’ve gotten some good pointers from fellow students and my tutor (Badger). Here’s hoping the momentum continues eh? Crits are welcome as usual
Download Shot05 v2 Playblast (304kB Quicktime Sorensen 3)
Download Shot06 v1 Playblast (490kB Quicktime Sorensen 3)
Download Shot07 v1 Playblast (241kB Quicktime Sorensen 3)
I had some issues with Mr. Knox’s rig (misbehaving deformers) which caused me to lose a bit of time, but at least I’ve isolated the problem and found a workaround for now. I’m a little worried that troubleshooting problems and incorporating details (i.e. cloth and facial animation) might end up taking a significant amount of time - much more than I catered for in my schedule. I hope the 2 weeks I’ve set aside towards the end for tackling these sort of things is enough. I also suspect I’ll end up working over more than the occassional weekend. Much as I’d like to avoid it (I was planning for weekends to be rest days and/or daytrips with the family), it seems inevitable. I’d really love to fine-tune the animation as best I can before the submission deadline. Well, there is still the hope that the more I animate, the faster my workflow gets!
PS: I must remember to pace myself…