Closing a (CG) Chapter of My Life AKA a Curation Exercise.

My active involvement in 3D computer graphics and animation production began in my second year study at university: via a 2-month industrial attachment at an innovative yet unfortunately short-lived small local game company. This was way back in 1993. The software I was introduced to was 3D Studio Release 4, running on DOS, and my…

EETC Keynote. Jog-Walk. Air-Fried Eggs.

I had a relatively busy but immensely enjoyable week! First, I was honoured to have been given the opportunity to give a short keynote on “Assessing Learning in Real Time (A.L.E.R.T.)” at the morning segment of the Singapore Polytechnic Excellence in Education and Teaching Convention (EETC) 2020 on Thursday. This year the convention was conducted…