Closing a (CG) Chapter of My Life AKA a Curation Exercise.

Closing a (CG) Chapter of My Life AKA a Curation Exercise.

My active involvement in 3D computer graphics and animation production began in my second year study at university: via a 2-month industrial attachment at an innovative yet unfortunately short-lived small local game company. This was way back in 1993. The software I was introduced to was 3D Studio Release 4, running on DOS, and my…